Practically every day for the past five weeks, I’ve been obsessively playing “Monster Hunter: World.”
It’s been a long time since a game has hooked me this hard, but there’s so much about “Monster Hunter” to enjoy. I expected to quickly grow tired of the grind, but more than 110 hours in, I’m still having a blast hunting down beasts and using their materials to craft powerful weapons and armor.
However, this weekend I finally beat the game. There are other games calling my name, so I think it’s time to move on.
After beating the low-rank quests, I started high-rank assignments. They were supposed to be harder—and they were, but not by much. Monsters I’d already conquered became tougher to beat, but really, nothing was a match for the plethora of powerful charge blades I’d amassed.
The first thing I did was grind out Zorah Magdoros quests, which allowed me to repeatedly beat the “final” boss. After beating it five or six times, I had enough materials to make its armor set, which was powerful enough to use for the remainder of high-rank quests.
From there, I started working on making my arsenal of more than a dozen charge blades even better. I farmed the red dragon Rathalos for a while before taking on other beasts, and soon all my charge blades were decently powerful. With a ton of different blades to choose from, I always had a weapon for every occasion and creature “Monster Hunter” threw my way.
By the way, if you aren’t using a charge blade, you need to try it out. It’s a versatile weapon that allows you to be quick when you need to be and ridiculously overpowered when you can. By learning its secret combos and abilities, I was able to quickly vanquish even the toughest monsters in the game.
After getting all the gear I wanted, it was only a matter of defeating four different elder dragons. I’m not trying to brag, but with proper preparation and using the right tools for the job, I was able to defeat each elder dragon—even the enormous final boss—on my first try.
To be honest, I was a little disappointed. The game is known for being a bit challenging, but here I was absolutely destroying “Monster Hunter’s” greatest foes.
But at the same time, I felt proud. It had taken me 60 hours to become powerful enough to take down these beasts, and that commitment wasn’t lost on me. I even wasted more than 50 hours on a female character I ditched once I realized the male armor was much cooler looking.
Now that the credits have rolled, the game isn’t over. I can mop up missed optional quests, repeatedly kill already-defeated monsters to build top-tier gear, or hunt new tempered monsters that are even more difficult versions of existing beasts. Maybe I’ll give some of these a shot.
But I think I’m content stopping here. I’ve seen almost everything “Monster Hunter: World” has to offer, and I’ve conquered it all. It’s been a fun, addicting adventure, but I’ve got plenty of other games to play.
As “Monster Hunter” flashes on screen after you beat a mission, “Quest complete!”
Video game columnist Jake Magee has been with GazetteXtra since 2014. His opinion is not necessarily that of Gazette management. Let him know what you think by emailing firstname.lastname@example.org, leaving a comment below, or following @jakemmagee on Twitter.