The best thing about “Destiny 2” is that it won't feel much different at its core than the original “Destiny” game that released in 2014.

Based on what fans saw at the “Destiny 2” event last week, the highly anticipated sequel largely looks and functions the same as the first game. There's still crispy, tight shooting mechanics. There are plenty of enemies to kill and tons of weapons and armor to collect while improving your characters. Players will participate in weekly events such as raids and competitive matches. Planets and moons are open for exploration.

Instead of reinventing the wheel, it appears developer Bungie wisely decided to keep what worked from “Destiny” and expand on and fix what didn't for “Destiny 2.” Hearing the developers talk about what's in store for the sequel has me more excited than ever to join my friends and explore the solar system all over again.

Here are some of the best things coming to “Destiny 2” that make it a promising follow-up to one of my favorite shooters.

CLANS

Not long after I got into “Destiny,” I joined some of my real-world friends in a chat group focused on playing the game together. In essence, we were a clan of “Destiny” players who made an effort to complete raids and other weekly content as a team.

In “Destiny 2,” clans will be official.

Not only will players be able to create clans complete with custom names and banners, but clans will feature unique rewards members receive for participating in clan activities. More-active clan members can even earn rewards for other members.

It's a smart, fun way to allow players to bring their creativity and communities to a game that already values social interaction.

GUIDED GAMES

In order to participate in some of the best of “Destiny's” content, such as raids, players had to turn to outside resources to form teams.

Most games allow players to find others looking to take part in the same activity within the game itself. Bungie decided to leave out that option with certain “Destiny” activities.

In a way, I get it. Raids are long, demanding events that require tons of teamwork and communication. Bungie didn't want random players being put together and raids turning into toxic shouting matches.

Players who wanted to experience these features had to rely on outside websites to find other players to game with.

With “Destiny 2,” Guided Games will allow clans and single players to team up to take on “Destiny's” best content without players having to use third-party clients. Players looking for groups will be able to see details about the clans they can join before choosing which one to match with.

It's a step in the right direction, especially considering the “Destiny” community has proven itself to be largely respectful to fellow players.

OPEN ZONES

“Destiny” featured plenty of open areas to explore, but they often felt barren and lifeless with not much to do.

With “Destiny 2,” Bungie is putting a bigger focus on these zones by adding lost sectors to discover, side quests to complete and new public events in which to participate. One of the new areas, the European Dead Zone, is the biggest open area Bungie has created, and I'm sure it's ripe for exploration.

A BETTER STORY

I've said it before, and I'll say it again: “Destiny's” story was bad. The developers hardly concentrated on it at all, so the plot was lost on many.

With “Destiny 2,” the original game's hub characters, including the lovable Cayde-6, will take center stage. “Destiny 2” will have far more cinematics to better tell the tale of your hero's rise to power.

NO MORE ORBIT

One of the most annoying things about “Destiny” was having to go into orbit before joining a new activity.

If you were, for instance, exploring Mars and a friend wanted to meet you at The Tower, you couldn't immediately fly there. Instead, you had to go into orbit (which included sitting through a loading screen) and choose The Tower as your destination before flying there.

With “Destiny 2,” players will be able to fly directly to their destinations without first going into orbit, shaving minutes from their daily adventures. When playing the same game for years, that time adds up, so I'm sure this is one feature “Destiny” fans can't wait for.

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